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Flightgear portable
Flightgear portable




flightgear portable
  1. Flightgear portable how to#
  2. Flightgear portable code#
  3. Flightgear portable simulator#
  4. Flightgear portable download#

And shown visually via FlightGear's Particle System.

  • AI aircraft weapons systems are simulated through a probabilistic approach.
  • That is a problem for programmers-but for users, the AI aircraft now move, attack, and evade with reasonable realism. Creating more realistic/intelligent AI fighter aircraft will require greater integration with FlightGear's AI systems.

    Flightgear portable code#

    This is Bombable's weakest point-in many ways the Nasal script is simply fighting the underlying AI code for control of the AI aircraft. AI aircraft behavior is controlled by a Nasal script that modifies FlightGear's AI system.Damage to different locations or systems is not simulated. However, only a general damage percentage is tracked and communicated. Damage tracking and communication over Multiplayer works well in a very lightweight with a very low data rate.It is greatly improved over FG's native impact detection system, and the framework is in place for further refinements or as a model for FG to implement more refined impact detection internally. Damage impact detection is the most advanced element in Bombable.

    Flightgear portable simulator#

  • Explosions, fires, and so on, upon damage and crashīombable was developed with the idea that in a realistic flight simulator environment, the rules and techniques of dogfighting and aerial warfare-like the World War I Dicta Boelcke, by Oswald Boelcke, one of the first great aces of the war-would naturally develop and naturally play out.Īs of January 2014 (Bombable 4.5) the status is:.
  • AI aircraft, vehicles, and ships that can evade, attack, and generally act realistically.
  • Damage tracking over AI and Multiplayer and communication of impacts and damage levels over Multiplayer.
  • Realistic impact detection and damage assessment.
  • The Bombable add-on was designed to put all the available FlightGear elements together as a proof of concept to see if FlightGear can be a realistic simulator for aircraft that include weapons and armament, working with AI aircraft and over Multiplayer, including: The A-10 Warthog was released, including an AI scenario for the A-10 to bomb M-1 tanks, which then exploded realistically. Some aircraft have implemented limited weapons, armament, and explosions.
  • Dicta Boelcke rules for dogfighting by the WWI acesįlightGear seems to have most all the pieces under the hood to make an excellent platform for simulating historical military aircraft, dogfighting and fighter plane tactics with aircraft of different eras, and bombing runs and other tactics from various historical eras, and other aircraft simulations that could depend on FlightGear's realistic, underlying flight models.
  • Howto: Dogfighting over Multiplayer with Bombable.
  • flightgear portable

  • Howto: Adding Bombable to FlightGear Aircraft.
  • Flightgear portable how to#

    How to add Bombable to a FlightGear aircraft Sopwith Camel, SPAD VII, Fokker Dr.I Triplane, A6M2 Zero, F6F Hellcat, A-10 Warthog, UFO, and other included aircraft such the Polikarpov I16.

    Flightgear portable download#

    Instructions for installing and using Bombable are included in the Docs directory of the download file.Download Bombable on the Flightgear Forums thread for Bombable or using this direct link to the.Damage added to your aircraft when you exceed the aircraft's limitations (excessive g-force, exceeding V NE, etc.).AI scenarios that allow you to use any FlightGear aircraft that can shoot weapons and/or drop bombs for air-to-air, air-to-ground, and anti-maritime combat missions against AI tanks, jeeps, ships, and aircraft that will fight you.10.2 Version 4.5b (01/2014, compatible with FG 2.12.1 and earlier versions).4 How to add Bombable to a FlightGear aircraft.






    Flightgear portable